AI Insights · Timothy · January 2023
Top 5 iOS Shoot'em Up Games in South America, Q4 2022
Discover the performance trends of the top 5 Shoot'em Up games on the iOS platform in South America during Q4 2022, with insights on downloads, revenue, and active users.
Throughout the fourth quarter of 2022, the top 5 Shoot'em Up games on the iOS platform in South America exhibited varied trends in downloads, revenue, and active users, according to data from Sensor Tower.
Survivor!.io from HABBY saw a significant fluctuation in weekly revenue, starting at around $12.5K and gradually declining to approximately $4.1K by the end of December. Downloads began strong with over 20K in late September, but tapered off to around 10K in the last week of December. Active users also showed a downward trajectory, starting at over 61K and ending the quarter at about 43K.
1945 - Airplane shooting game by ONESOFT GLOBAL PTE. LTD. maintained relatively stable weekly revenue, peaking at $2.6K in early October and ending the quarter at around $2.3K. Downloads were consistent, with a slight increase towards the end of December, reaching approximately 9.1K. Active users fluctuated between 50K and 37K, with a noticeable increase to 44.6K in the final week of the quarter.
Auto Hero: AutoFire platformer by Duong Luong experienced minimal revenue throughout the quarter, with occasional peaks such as $29 in early December. Downloads saw a notable spike in early October with over 42K but dropped sharply thereafter, stabilizing at minimal levels for the rest of the quarter.
Archero from HABBY showed a mixed revenue trend, peaking at around $9.6K in the last week of December. Downloads fluctuated, with a peak of 3.5K in late September and another rise to 3.5K in the final week of the year. Active users remained relatively stable, fluctuating between 12K and 14K throughout the quarter.
Galaxy Attack: Alien Shooter by ABI GLOBAL LTD. had a stable revenue pattern, fluctuating around $1.1K to $1.6K. Downloads varied, peaking at over 5K in early October and ending the quarter with around 3.2K. Active users showed a slight upward trend towards the end of the quarter, increasing from around 12K to 17K.
For more detailed insights and data, visit Sensor Tower.